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GCSE Digital Technology

Currently the Computing/ICT department offers two GCSE qualifications.

GCSE Full Course ICT

Through studying the GCSE in ICT, pupils become more independent and discerning users of ICT who can make informed decisions about its use. They have opportunities to acquire and apply creative and technical skills, knowledge and understanding of ICT in a range of contexts.

They also develop their understanding of new technologies and their impact on society. They take a practical approach, developing and evaluating ICT-based solutions of their own to solve problems. At the same time, they focus on ensuring that their practice is safe, secure and responsible.

The course provides a good range of both theory lessons and practical experience for students and provides a foundation for those intending to study ICT at A Level.

This specification has three units:

Unit 1:

Tools and Applicatons

Communications Software
Presentation Package
Information Handling Package
Spreadsheet Package

Controlled Assessment

30%

Unit 2:

Using Multimedia and Games Technology

Using Graphics
Using Digital Video and Sound
Games Technology
Using Multimedia Assets

Controlled Assessment

30%

Unit 3:

Understanding ICT Systems in Everyday Life and Its Implications for Individuals, Organisations, Society and the Wider World

Knowledge of ICT Components
Data and Information
Digital Communication Methods
Applications of ICT

External Exam

 

 

40%

For more detail on the specification and other resources visit the ICT microsite at www.ccea.org.uk/ict

Other useful links

www.teach-ict.com/gcsehome

www.bbc.co.uk/schools/gcsebitesize/ict

GCSE COMPUTER SCIENCE WJEC

Unit 1 Understanding Computer Science (Written Examination)

Duration hours                           45%

WJEC will set an examination each session covering the following aspects of the specification content:

  • Computer Systems
  • Data Representation
  • Computer Software
  • Networks
  • Internet & Communications
  • Algorithms
  • Programming
  • Ethical, Social, and Legal Aspects

This external assessment will take the form of a paper-based examination.

Unit 2 Solving Problems Using Computers

Externally Marked Practical Assessment (On-Screen Test)

Duration 2 hours                              30%

This assessment consists of a series of tasks set and marked by WJEC and completed on-screen by the candidate. These tasks will assess the practical application of programming knowledge.

Some of these tasks will require work to be completed using Greenfoot, a package which is freely available for legal download (http://www.greenfoot.org/door).

Candidates will need access to a computer with:

  • A clean user area or storage device on which to save their work
  • No access to the Internet or email
  • Access to a word processor or similar software to produce their responses
  • A functional copy of Greenfoot pre-installed
  • File(s) supplied by WJEC pre-installed for use in the assessment.

Unit 3: Developing Computing Solutions Controlled Assessment

15 hours                                               25%

This controlled assessment will give candidates the opportunity to develop a piece of work using programming software following a task brief from a choice of two issued by WJEC.

Design of solution                            8 marks

Implementation                               17 marks

Program documentation              5 marks

Testing                                                8 marks

Evaluation                                           12 marks

The tasks will be set so that they can be completed using any of a range of text-based languages such as C, C++, Greenfoot, Java, Pascal, PHP, Python, Visual Basic

Candidates will be expected to produce a word-processed report of about 2,000 words. The report should:

  • describe the design, implementation and testing of their solution e.g.
  • sequencing
  • choice (if - then - else)
  • iteration (loops)
  • language constructs that support abstraction (typically a procedure or function with parameters)
  • some form of interaction with the programs environment (input/output or event-based)
  • find and correct errors in their code
  • reflect thoughtfully on their program, including assessing its correctness and fitness for purpose; understanding its efficiency; and describing the system to others.

For more detail on the specification visit WJEC Website

 

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